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Story Premise
The Magical Realm
How Magic Works
The Finklenook Institute
Sorcerers: Lies & Legends
The Ring of Cletus
The Holy City of Damar
Prayers vs. Spells
The Creation Room
 
Sorcerer Artimus Rogue
Sorceress Dahlia Joiner
Sorcerer Gregory Cummings
The Antimage
The Clerics
Sorcerer Rota Carr
Raucous
Steede
 
An Unsuitable Representation
A Very Bad Development
Collecting Young Sorcerers
When Gregory Met Alan
The Bridegroom Visits his Brides
The Cleric's Son
A Game Demonstration
The Parentage of Artimus Rogue
The Detour
Mint Condition
 
Protector of the Realm Trailer
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Digital Manipulations
The Secret of the "Shoop" or Yoni Exercises (off-site link)
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Original Adult Novels of Magic, Mystery and Mayhem
by Ruth Solomon

Artimus Rogue ~ Sorcerer

Read Artimus' Astrology Chart


Name:
Artimus Elijah Rogue

Nickname(s): Artie

Place of Birth: Quaker, Missouri USA

Date of Birth: April 13th, 1961

Education: Standard education, College, has a number of degrees in varied fields and a doctorate in Biology

Ancestry: Known ancestry: English, French & Lemurian

Wand: Ironwood

Left or right handed?: Right

Handwriting: Small, clear and precise. Easily read unless he doesn't want it easily read.  In that case, it's a scrawl.

Sport: Likes Soccer .

Associations: Member of the Circle.

Residence: Stays at Finklenook for the most part.

Occupation: Educator at the Finklenook Institute of Magical Higher Learning and Research, in charge of overseeing and maintaining projects in the Creation rooms.

Appearance:  Six feet tall, 195 lbs, silky dark brown hair, usually neatly trimmed to just covering his collar. Sometimes longer. Black eyes, heavy brows. Slightly Grecian features but with fair skin {Lemurian Ancestry).

Dress: His preferred mode of dress is a tunic, pants, boots, cloak and short sword if he is outside of Finklenook, Usually dresses in neutral colors but is known to wear colored or printed shirts from time to time, depending on his mood.  Wears robes on occasion.

Weakness: Very slow emotional responses.

Obsessions:
Killing the Antimage, Dahlia Ivera Joiner

Ambition: To be the one to successfully kill the Antimage

Work habits: Expects top performances from students.  Prefers undergrads to listen rather than speak. Requires notes be taken on every lesson he teaches and checks them frequently, so he doesn't feel he's wasting his time and won't be besieged by the same questions over and over.  Teaches by lecture and example.  He appreciates details.

Hobbies: Horseback riding, traveling to different parts of the world, being in nature, camping, fishing, hunting. Archery. Collecting insects. Surveillance of clerics, sneaking into Damar, sneaking into the Antimage's citadel, trying to single-handedly kill the Antimage at least twice a year, escaping clerics, secretly developing original living creations, dissolving the creations of others. Studying. Reading. Dancing.
.
Illness: Suffers from migraine headaches from time to time.

Family: Mother and Father deceased. Has one half-sister, non-sorceress. Has relatives in the land of Lemuria.

Parents: Non-magical humans.   Adopted by his father at birth. Quakers. Elijah Rogue and Elisa Peters (converted).  Deceased.

Biological Father:  Sorcerer and Overseer Rota Carr. Lemurian. Whereabouts unknown. Presumed dead.

Children:
No children 

Siblings: One married half-sister who lives in Missouri named Morgan.  She has no magic. Raised a Quaker, she is uncomfortable with what her brother is and that he fights. Quakers are pacifists. She prays for him constantly. Artimus is constantly checking her protections, worried she'll be taken by the clerics.

Childhood History:
 Conceived out of wedlock to Elisa Peters, a young woman with a drug addiction. Seeking help for herself and her unborn child, she was taken into a home for unwed mothers located in Quaker, Missouri where she met Elijah Rogue and there was instant chemistry.  Elijah married Elisa before Artimus' birth and Elisa converted to Quakerism.  They lived together happily until their deaths by clerics. 

The only thing Elisa remembered about Artimus' biological father was that he was generous, spoke with a soft accent, was very pale with amazing dark eyes and told her he was from Lemuria.  Before he left that night, he placed both his hands gently to her temples and whispered something softly in a strange language, and for the first time in months, Elisa didn't have the powerful desire to get a fix that consumed her day and night.  The man then gave her a large amount of money, much more than she usually charged and told her to take it and find help for herself because her addiction would come back in a week.  He also gave her a ring, the band made of silver wyrms, the stone made of onyx with strange symbols in it, telling her never to sell it or give it away. She gave it to Artimus when he turned eighteen and told him that he was not Elijah's biological son, although he was loved as one. It was quite a shock to Artimus, although he often wondered why he looked as he did when his father was ruddy and blonde-haired with brown eyes, and his mother brown-haired with blue eyes. Elisa discovered there was no real country named Lemuria.  And later, Artimus discovered there was, accessible only from the magical realm. 

He visited Lemuria, and was almost killed by his relatives because he wore his father's ring and whoever wore the ring had the rights to his father's fortune, which remained untouched.  He escaped, locked away the ring and never returned to Lemuria, or Mu until this day.

Friends:
Marcus Delaluci, Andreas Mbutu

Enemies: The Antimage, Clerics, anyone who is competing with him.

Pets: Two familiars. Raucous, a raven and Steede, a talking black stallion

Politics: Avoids politics. .

Religion: Raised as a Quaker. Disagrees deeply with pacifistic beliefs of his religion.

Tics/quirks: Runs his index finger thoughtfully behind the shell of his ear when he's listening or thinking intently. Taps his fingers on objects impatiently when he wishes to be anyplace other than where he is.  Hates to be snuck up on, or tapped on the shoulder from behind and has an unpleasant reaction, usually borderline violent. Glowers anytime religion is mentioned.

Diet: Basic fare but enjoys eating fresh foods and game he's caught.

Drugs: Occasionally smokes marijuana, but it has to be of high quality.

Favorite kinds of coffee, tea, cigarettes, alcohol, food: He drinks his coffee black. Hates any kind of hot tea, will drink iced tea with lemon.  He doesn't smoke cigarettes. He likes bourbon and enjoys the magical variation of it, Firewater.  He prefers simple fare of meat and vegetables.  Also enjoys wild game.

Favorite books, music: He enjoys non-fiction books on many subjects. Hates romance novels or fantasy.  He likes pop, easy listening, R&B and reggae, particularly when he's burning a spliff.

Desires: To kill the Antimage
Dahlia Ivera Joiner

Fears: That one day his Lemurian powers will not manifest quickly enough when he is in dire danger, and that he will die before the Antimage has fallen.

Most traumatic event: Discovery of the death of his parents by the clerics.  A source of anger because no one would attempt to help them when they were attacked. This is the reason he hates pacifism.

Most wonderful experience: Yet to be determined

The major struggle, past and present: His concern for his half-sister, desire for revenge for the death of his parents, his obsession with ending the senseless slaughter of sorcerers and bringing down the Antimage


The Astrology Chart of Artimus Rogue

 

Name: Artimus Rogue
DOB: April 13 1961
12:00 PM Time Zone is CST
Quaker, MO


Rising Sign is in 04 Degrees Leo

You want to appear strong, confident and dominant. You are very proud, sometimes quite vain even. When all around you are bedraggled and falling apart, you look like a million bucks! Dignified and honorable, you enjoy the power and privilege, but not the responsibilities, that come with leadership. You are very idealistic but can also be quite stubborn. Others impress you only if they have integrity (but wealth, power and influence can also turn your head). You prefer rich, elegant surroundings and possessions, and will try to acquire them as your budget allows. Physically, you are very impressive - - at your best you have a regal, charismatic demeanor and bearing.


Sun is in 23 Degrees Aries.

By nature, you are very energetic and high-spirited. You are fiercely independent -- and you enjoy taking risks. You are the one who will rush in where angels fear to tread. Quite brilliant at initiating new projects, you are an enthusiastic leader but you tend to be a reluctant follower. Often you are quick to anger, but you usually recover just as fast. One of your best traits is that you are simple and direct, blunt and honest -- just be careful you do not hurt others' feelings. Your need to be competitive at all costs may provoke resistance from others, but this should not prove to be a major problem for you.


Moon is in 04 Degrees Aries.

High-spirited and courageous, you are a fighter when your emotions are aroused. The degree of force and drive that you can bring to any effort sometimes surprises others. You have hair-trigger reactions to specific stimuli and tend to "let it all hang out." You sometimes act before you think and do things on the spur of the moment, and that sometimes gets you into trouble. Your moods change quickly -- you have quite a temper. Very independent, with an extremely strong and forceful personality, you are known for being impulsive, reckless and daring.


Mercury is in 05 Degrees Aries.

Very quick-witted, you are known for being an independent thinker. You love to debate and argue, and are excellent at repartee and battles of wits. At times, however, you act too fast on hastily formed opinions and thus waste a lot of energy defending your rash and sometimes incorrect conclusions. It is perfectly acceptable for you to defend your beliefs with your usual vigor, but try not to take the opinions of others as personal insults.


Venus is in 19 Degrees Aries.

You can be an affectionate person but you hate to be tied down. You are more than willing to be the aggressor in initiating new relationships. Indeed, once you have set your sights on someone, you tend to pursue him or her ardently and passionately. But you do demand your own way in a relationship. Try to give in to your partner's needs and desires once in a while.


Mars is in 19 Degrees Cancer.

Your moods are very important to your overall well-being. You are confident and self-assertive when you are feeling upbeat, and you are retiring, irritable and grumpy when you get depressed about anything. You are easily angered whenever you think someone has slighted you. It is best for you to show your anger immediately and let it all out, rather than to try to hold it in or to hold grudges for a long time. You're extremely loyal and defensive of your family, neighborhood, community and culture.


Jupiter is in 04 Degrees Aquarius.

Your personal growth occurs when you have the freedom to do things in new and interesting ways -- this brings out your natural inventiveness. You are an individualist, but you are also attracted to movements that emphasize social betterment and you will devote much time and energy to their efforts. Very fair- minded and objective, you have extraordinary skills at organization and administration.


Saturn is in 29 Degrees Capricorn.

Very serious-minded and mature, you have the ability to take on responsibilities and to carry out important duties. You can also be trusted to be extremely practical and thrifty. A good organizer, you are the ideal one to be counted on to take a clearly defined project through to its logical conclusion. An achiever, you pride yourself on your ability to focus your attention totally on some worthy goal and then attain it.


Uranus is in 21 Degrees Leo.

You, and your peers as well, demand complete and total freedom of self- expression. You want to make your mark in the world according to your own lights and will brook no interference from traditional authority figures, especially if they attempt to mold or shape you in any way. You are honest and forthright, but a bit offbeat and eccentric. The lack of self-discipline may hinder you from reaching your goals as quickly as you would like.


Neptune is in 10 Degrees Scorpio.

You, and your entire generation, are extremely interested in anything deep and mysterious. You will explore and idealize the benefits that can accrue from the study of the occult, healing and psychology. You are willing to experiment with substances like drugs in order to push your understanding of your inner being to the extreme.


Pluto is in 05 Degrees Virgo.

For your entire generation, this will be a time when profound changes in society's attitude toward work, duty and responsibility will be initiated. Radical changes in attitudes toward personal health and general nutrition will be promulgated and gain wide acceptance and practice.


N. Node is in 05 Degrees Virgo.

You're usually quite at ease in leaving leadership roles in the hands of others. You would rather tend to the thousand and one details that need to be accomplished to keep any group going. Although you're very fussy and high-minded when it comes to choosing your associates, once your loyalty is given you can be trusted with many of the practical aspects of any project that is being undertaken. Usually quite unselfish, you will toil long hours in the service of any worthy cause that demands your attention. But be careful that your perfectionist tendencies don't get in the way of making real progress. (In other words, don't waste your time dusting clean shelves!)

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